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r/wargaming • … • u/juliancantwrite

What are some of the coolest, most thorough or most dynamic movement/terrain rules you've seen?

Games like Zone Raiders and mantic Deadzone have cool movement rules. i think infinity is good in that it gets granular about terrain and light of sight.

What about you guys? My group often finds ourselves going back and forth about whether or not a model on a the third floor can see a model on the ground because of the structure in between them

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