Nerub-ar Palace has the best raid environment in a long time
I wanted to give a shoutout to Blizzard for this. I haven't fully formed an opinion on the bosses yet, but the raid environment and trash design for Nerub'ar is the best we've had in a long time.
The last several raids we've had have been fairly generic large buildings with big rooms for bosses. You go through the big rooms, kill the bosses, and maybe the last boss area (Raz, Sark, Tindral) is kind of cool, but that's it.
Here, the first boss crashes the platform and you fall into an old god blood pit. There's a really cool gauntlet where you dodge blood waves on your mount. After the boss, you have to fly back up platform by platform.
*Then,* when you reach the main entryway again, you're assaulted by waves of nerubians. For like the first time ever, it actually feels like there are hordes of enemies actually trying to stop you from invading their domain, not just small groups of them standing around unaware of you until your tank runs into them.
The area for the last four bosses is more standard, but Broodtwister's room is super creepy with the spiders crawling over the walls.
All in all I'm super pleased with the design and storytelling for this raid. Great job, Blizzard.