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r/wowforever • … • u/fghjconner

Blizzard should use the Caverns of Time to replace heroic dungeons.

So, I think heroic dungeons are neat. They're a chance to go back to familiar content, and re-experience in a new way, more challenging way. Unfortunately, they also make no goddamn sense. There's just no justification for why all the enemies in the dungeon magically get stronger after you flip some toggle in your ui.

I believe the Caverns of Time offer a great way to fix that. Let us travel to a future where the Defias uprising was never put down, and familiar faces gained the strength and abilities to take on max level players. We get the nostalgia of revisiting these places from early in our journey, and Blizzard gets to save a bit on asset and level design, while still having the freedom to change things up and surprise us. I'd love to see what tricks a level 60 Mr. Smite has hidden in that chest of his.

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